Before it’s release EA and developer Respawn had set expectations for Titanfall 2 at the 9 million expected copies sold mark, but since it’s release has now lowered that to 2-5 million expected copies sold, which is a huge drop off from its original expectations, also Titanfall 1 sold 10 million copies and that was only available on the Xbox One, where 2 is out on PS4 and PC (through Origin and not Steam).
Titanfall 2’s release date was a bit curious, for example it released alongside another EA’s franchise Battlefield 1 (which could be this year’s biggest seller), not to mention other big franchise being released right around other anticipated releases such as WWE 2K17, Gears of War 4, and Skyrim all releasing right around the same time (also Call of Duty is out tomorrow). This is a lot like last year when Tomb Raider was released on the same day as Fallout 4. Video games are expensive and gamers only have so much money, when you’re a smaller franchise releasing around the same time as bigger names can kill your game no matter how good it is, and even though I haven’t had a chance to play Titanfall 2 yet (see the list of games above) it’s rating really well with critics, so obviously it’s not a bad game just a bad release window.
Titanfall probably could have benefited from a September release instead of the middle of the holiday release schedule. The first Titanfall was a lot of fun, sadly it was online only and the player base fell off too quickly and with this release date it seems like there will be even few players so when I get around to picking it up will there be anyone to play with?